Posts for: #Update

๐Ÿ๏ธ RAR II Update 1.4

Hello everyone!

I’m back with a new update for RAR II (yes, Random Adventure Roguelike II, you read correctly), and this one comes with a feature that’s been requested for a long, long time! ๐Ÿ˜„

I had to do an update for some Android version required by Google, and took the chance to add some more changes since I had to touch the code anyway ๐Ÿ˜œ

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๐Ÿ๏ธ RAR Islands Update 1.0.0

Hello, Explorers! โ›ต

Version 1.0.0 IS HERE.

I have been working on this update for so long, and finally, I am happy to say, it’s ready for you all!

Before I jump into the (almost) full changelog, I want to thank, as always, Zeke (@MrDaGrover) who has been testing the hell out of it, and giving lots of ideas, suggestions and supporting me these monthsโ€ฆ THANKS A LOT ZEKE, RAR Islands wouldn’t be the same without you! โค๏ธ

Without further ado, let’s go to the changesโ€ฆ

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๐Ÿ๏ธ RAR Islands Post-Game

Hello, Explorer! โ›ต๏ธ

How are you doing? ๐ŸŒŠ

On my side, I wanted to share a bit of “behind the scenes” about where RAR Islands is heading and why it’s taking so long for the new update I’m working on.

After releasing the game, I couldn’t resist adding a few extra mysteries for those of you who like to go beyond, once completing the game: things like the Silent Trader, the Shaper Ruins, โ€ฆ.

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