Hello everyone! ๐
A small update just landed on CORELOCK today!
Three little additions I wanted to squeeze in: a colorblind-friendly Shapes: Symbols mode, a new Marker color, and a small nod to my fellow RAR adventurers ๐๏ธ.
Hello everyone! ๐
A small update just landed on CORELOCK today!
Three little additions I wanted to squeeze in: a colorblind-friendly Shapes: Symbols mode, a new Marker color, and a small nod to my fellow RAR adventurers ๐๏ธ.
Hello there!
I’ve been working on some small changes and QOL improvements on Random Adventure Roguelike II that I’d been wanting to do for a while, as well as trying to fix some issues you’ve been reporting through multiple channels ๐.
Let’s go!
Hello everyone!
I’m back with a new update for RAR II (yes, Random Adventure Roguelike II, you read correctly), and this one comes with a feature that’s been requested for a long, long time! ๐
I had to do an update for some Android version required by Google, and took the chance to add some more changes since I had to touch the code anyway ๐
Hello, Explorers! โต
Version 1.0.0 IS HERE.
I have been working on this update for so long, and finally, I am happy to say, it’s ready for you all!
Before I jump into the (almost) full changelog, I want to thank, as always, Zeke (@MrDaGrover) who has been testing the hell out of it, and giving lots of ideas, suggestions and supporting me these monthsโฆ THANKS A LOT ZEKE, RAR Islands wouldn’t be the same without you! โค๏ธ
Without further ado, let’s go to the changesโฆ
Hello, Explorer! โต๏ธ
How are you doing? ๐
On my side, I wanted to share a bit of “behind the scenes” about where RAR Islands is heading and why it’s taking so long for the new update I’m working on.
After releasing the game, I couldn’t resist adding a few extra mysteries for those of you who like to go beyond, once completing the game: things like the Silent Trader, the Shaper Ruins, โฆ.