RAR II Update 1.4

Hello everyone!

I’m back with a new update for RAR II (yes, Random Adventure Roguelike II, you read correctly), and this one comes with a feature that’s been requested for a long, long time! 😄

I had to do an update for some Android version required by Google, and took the chance to add some more changes since I had to touch the code anyway 😜


Changelog

Here’s everything that’s included in version 1.4:

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🧭 RAR Islands Update 1.0.0

Hello, Explorers! ⛵

Version 1.0.0 IS HERE.

I have been working on this update for so long, and finally, I am happy to say, it’s ready for you all!

Before I jump into the (almost) full changelog, I want to thank, as always, Zeke (@MrDaGrover) who has been testing the hell out of it, and giving lots of ideas, suggestions and supporting me these months… THANKS A LOT ZEKE, RAR Islands wouldn’t be the same without you! ❤️

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🔈 Upcoming: Version 1.0.0

Hello, Explorers! ⛵

Version 1.0.0 (coming soon™️), the biggest update I’ve ever done, will bring major post-game content and new experiences for all types of players (whether you love doing new cycles or prefer exploring at your own pace).

Since this is taking way longer than I expected, and it will include a lot of changes, I thought of sharing already some insights to keep you posted, while I tweak the final things and we are testing and improving things (with the incredible help of Zeke/MrDaGrover, as always! <3)

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🧭 RAR Islands Post-Game

Hello, Explorer! ⛵️

How are you doing? 🌊

On my side, I wanted to share a bit of “behind the scenes” about where RAR Islands is heading and why it’s taking so long for the new update I’m working on.

After releasing the game, I couldn’t resist adding a few extra mysteries for those of you who like to go beyond, once completing the game: things like the Silent Trader, the Shaper Ruins, ….

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🧭 RAR Islands Update 0.9.8

Hello, Explorer! ⛵️

How are you doing?

On my side, I’ve been squeezing the last few days before I start my new job on Monday. Not only polishing RAR Islands with more fixes and improvements, but also trying to wrap up a few personal things (some random Udemy courses I had pending, some songs polishing, and other bits!).

I’m really happy with how RAR Islands is working right now. It feels stable, players seem to be enjoying it, and overall everything is going smoothly.

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