Hello everyone!

It’s been a long time since I last published an update for RAR II (or since I wrote a post here 😅), I know…

…but here I am, finally publising RAR II’s version 1.3.0!

It’s not a big update, but it includes a few bug fixes and improvements suggested by some players, along with a (hopefully) nice surprise (check the last bullet point).

Without further ado:

  • Improving Unbreakable: Exiting a dungeon no longer triggers negative effects (such as hunger or weather conditions).
  • Fixed water step sounds outside of dungeons.
  • Added Gunpowder to the possible recipes to be found or bought.
  • Made it possible to buy race-specific recipes after ascending.
  • Checked several bugs that I couldn’t reproduce (e.g., selecting a race and wizard advantage can result in different spells each time you start a new game, or the issue with armor recipes greater than bronze appearing in shops).
  • Various minor fixes.
  • Added a new Island type! (Very low probability of appearing)

PS: Soon, I’ll try to write a post explaining why there haven’t been any updates about RAR III and share more details on another side project. Stay tuned! 😄