It’s been a while! πŸ€—

As some of you might now from some of my Discord or Reddit messages, in the last few months, I’ve been very focused on my main job and organising our Wedding party (which will happen in a week from now!). ☺️

That’s the main reason why I have been less active than usual (both for RAR II and RAR III development).

These last few days, I was able to squeeze in some time to code some bug-fixes for RAR II and I even added a couple of new features. πŸ€“

Let’s go directly to the list of changes included in this update!

Changelog:

  • One of the most requested features from the long-timers: Infinity Tools are now kept when ascending! ⛏️
  • Added a little end-game content that I don’t want to spoil in this post, but those who already have ascended may find something new 😎
  • Fixed a bug that made the prices sometimes not be shown on Shops πŸ’°
  • Now, when a Lizard eats an insect, the spot gets to regenerate as it would when using a Net πŸͺ²
  • Added a couple of racial skills that were missing in the Skills Tree when ascending πŸ’ͺ
  • Fixed an issue that made all dialogs show the “No” option when it was not neede β›”
  • Saving checkpoint when the ship appears on the main story islands βœ”οΈ
  • Added French text for Chicken Mode πŸ‡«πŸ‡·
  • I tested and I believe I fixed the glitch where the Infinity Portal was not working sometimes (not 100% sure about this one) ♾️
  • I realised there was a glitch with Android 12 where, in some devices (like mine), the main game music stopped when it finished instead of looping. I changed the way the looping works to address it and, although there seems to be a short moment between each loop, at least it now keeps playing! 🎼
  • Various minor issues fixed and code clean-up. 🧹

Thanks for being there always and for playing my humble game! πŸ₯°

It means a lot to me and I can’t express enough how much I desire to continue working on RAR III and share it with you all! πŸ˜„

Luis