Posts for: #RAR Islands

🧭 RAR Islands - Post IV - Pre-Registration!

Hello, Explorer! ⛵

Intro

It’s been a while since my last update (back in April!), but for a good reason: I’ve been pouring an enormous amount of time, focus, and energy into RAR Islands this past year. On top of the years of work already invested, the last months have been fully dedicated to bringing the game to the point where it finally feels complete.

Before diving into the news, I want to share my appreciation for the people who helped me during this stage of testing.

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🧭 RAR Islands - Post III

Hello, Explorer! 👋🏼

April is almost over, and I’m back with a new post about RAR Islands!

I’ll share what I’ve been working on over the past few months, and what my current focus is. Let’s dive in! 💪

Unpaid Leave

YES, I finally got a break from my main job! I’ve been saving money for over a year to take a few months off and focus fully on developing my own games (just like I did a few years ago, between jobs, as some of you may remember!).

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🧭 RAR Islands - Post II

Hello adventurer! 👋🏼

I hope you’re enjoying the start of December, wherever you are. Today, I wanted to share some updates with you—both “bad” and “good”—as well as some thoughts and projects I’ve been working on.

The “Bad” News

Let’s rip the bandage off: I haven’t been able to dedicate much time to RAR Islands over the past few months. Life, my full-time job, and other creative pursuits have taken priority lately.

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🧭 RAR Islands - Post I

Hello!

As recently promised, I’m writing the first post to share some information about RAR: Islands! 🎉

RAR: Islands

First things first: what is RAR: Islands?

RAR: Islands - Main Menu

RAR: Islands - Main Menu

As briefly stated on the previous post, RAR: Islands is set before the events of RAR I and RAR II, and the mechanics of the game will be more focused on:

  • Exploration
  • Gathering
  • Crafting
  • Helping Settlers

Before jumping into a brief explanation of each of these points, let me introduce a first screenshot of the main game screen:

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