RAR III - Post VIII

Hello everyone! First, I want to apologize for the long silence šŸ™. Life has eaten me, with my main job taking up most of my time (as usualā€¦!), and personal matters demanding attention. Despite these challenges, I know they arenā€™t enough to excuse my absence and I couldā€™ve written something earlierā€¦ Iā€™ve missed sharing updates with you all and have been eager to get back to it šŸ˜„ Iā€™ve been sitting on some exciting news for a while, waiting until I felt confident enough to share it.
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RAR III - Post VII

Hey there! Again, itā€™s been ages since I last wrote a post about the development status of the game šŸ™ˆ No excuses, BUT as usual, Iā€™m getting sucked by my main job and other personal thingsā€¦ plus weā€™ve been quite busy with my wife looking for an apartment which we finally signed the mortgage and got the keys! šŸ„³ In the next few weeks weā€™ll be doing the moving and settling down, canā€™t wait for it all to be done, settle-down and continue working on this from our new apartment!
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RAR III - Post VI

Hey there! Itā€™s been really long since I last wrote a post about the development of RAR III. Short update on my life: We finally did the Wedding Party this summer in Ankara with family and friends! I can literally say those were the best days of my life! šŸ’– (Iā€™ll add some pictures at the bottom of this post šŸ˜Š). Other than that, Iā€™ve been focusing a lot on my main job, which leaves me with very little mental energy for RAR developmentā€¦ but I still find the time for it (more on that below!
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RAR III - Post V

Hi! A new update post for RAR III is here. Wanted to write this one for a long time šŸ˜„ The last few months have been quite interesting in my personal life, as weā€™ve been setting up a second place to stay when we travel to Turkey to visit my wifeā€™s family in Ankara. It was a lot of work, but it was worth it. I never saw my wife as happy as she was to be able to spend more time with her family šŸ˜Š
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RAR III - Post IV

Hi! This is the first RAR III post of the year! šŸ˜‡ Took longer than expected to write this, and I apologize for it, but, you know, between Christmas, some travelling to visit my wifeā€™s family in Turkey and some other personal stuff (and my main job, which some of you already know, sucks almost all my time and energy šŸ˜…), I couldnā€™t find quality time to write this. But here I am, finally!
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RAR III - Post III

Hi! A new post about RAR III is here (and probably the last one of the year)! RAR III News The summary of what Iā€™ve been working the last few days can be summarised in the following: Implemented a first approach of the Island screen Implemented a simple Adventure Log Started adding some basic ā€œsafeā€ tiles (simple Village/Town/City) Implemented basic aggro system for monsters Island Screen I managed to reuse the same widget I created to display the map in the Journey screen but to be able to render the full Island.
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RAR III - Post II

Hello! A new post about RAR III is here! Foreword First of all, I want to share that since this weekend, my wife and I have been sick and weā€™ve tested positive on COVID (after almost two years of escaping from it!). Itā€™s not being easy but could be worse, so, we are grateful that we have it under control for now. šŸ˜… Now, going back to the game! RAR III News So, during these last couple of weeks, Iā€™ve been preparing some definitions and working on various things.
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RAR III - Post I

Hello! Iā€™ve recently posted a teaser video of the new game which Iā€™m working on, which, all of you already know is going to be Random Adventure Roguelike III. Yes, very original! šŸ¤Ŗ So, I donā€™t know the exact date when I started working on it, but it was somewhere around April this year. But, as many of you already know, working on this is tough as I have a main job that occupies most of my time and mental energy, so, the speed of development is far from the desired šŸ„².
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