🏝️ RAR II Update 1.4

Hello everyone!

I’m back with a new update for RAR II (yes, Random Adventure Roguelike II, you read correctly), and this one comes with a feature that’s been requested for a long, long time! 😄

I had to do an update for some Android version required by Google, and took the chance to add some more changes since I had to touch the code anyway 😜

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🏝️ RAR Islands Update 1.0.0

Hello, Explorers! ⛵

Version 1.0.0 IS HERE.

I have been working on this update for so long, and finally, I am happy to say, it’s ready for you all!

Before I jump into the (almost) full changelog, I want to thank, as always, Zeke (@MrDaGrover) who has been testing the hell out of it, and giving lots of ideas, suggestions and supporting me these months… THANKS A LOT ZEKE, RAR Islands wouldn’t be the same without you! ❤️

Without further ado, let’s go to the changes…

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🏝️ Upcoming: Version 1.0.0

Hello, Explorers! ⛵

Version 1.0.0 (coming soon™️), the biggest update I’ve ever done, will bring major post-game content and new experiences for all types of players (whether you love doing new cycles or prefer exploring at your own pace).

Since this is taking way longer than I expected, and it will include a lot of changes, I thought of sharing already some insights to keep you posted, while I tweak the final things and we are testing and improving things (with the incredible help of Zeke/MrDaGrover, as always! <3)

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🏝️ RAR Islands Post-Game

Hello, Explorer! ⛵️

How are you doing? 🌊

On my side, I wanted to share a bit of “behind the scenes” about where RAR Islands is heading and why it’s taking so long for the new update I’m working on.

After releasing the game, I couldn’t resist adding a few extra mysteries for those of you who like to go beyond, once completing the game: things like the Silent Trader, the Shaper Ruins, ….

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🏝️ RAR Islands Update 0.9.8

Hello, Explorer! ⛵️

How are you doing?

On my side, I’ve been squeezing the last few days before I start my new job on Monday. Not only polishing RAR Islands with more fixes and improvements, but also trying to wrap up a few personal things (some random Udemy courses I had pending, some songs polishing, and other bits!).

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